Medal of Honor: Underground
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This page is part of the History Of Game AI project curated by the AI Game Programmers Guild. |
| Medal of Honor: Underground | |
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| Developer: | Dreamworks Interactive |
| Publisher: | Electronic Arts |
| Year: | 2000 |
| Platforms: | PSX |
| Genre: | FPS |
| AI Era: | Tactical Reasoning |
Medal of Honor: Underground is a videogame that is the prequel to the World War II hit Medal of Honor. In Underground, the player takes the role of Manon Batiste (Based on Helene Deschamps Adams), a French woman who appeared in the first game as an adviser.
Contents |
Description of AI Behavior
(What kinds of things was the AI supposed to do?)
Notable Behaviors
(What really special things did the AI have to perform that made it stand out?)
Architectures
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Another Architecture
Post-Mortem
What Worked
Individual Good Thing
Something really went well.
Individual Good Thing
Something really went well.
What Didn't Work
Individual Bad Thing
Something really sucked.
Individual Bad Thing
Something really sucked.
Lessons Learned
Reception by Public
(Was there positive or negative reception from the players and/or media?)
References
Name of Source, Author, Publication or Venue, 19--
External Links
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