History Of Game AI
Part of the stated mission the AI Game Programmers Guild is to document the history of game AI. This is, by its very nature, not only an ongoing task, but a large and daunting one as well. Soon, the members of the AIGPG will be adding information about past and current game titles including:
- The types of AI used
- Tidbits of information that made them special
- Possible commentary from the designers and programmers
- Source code (when available)
We hope that this project will be informative and educational not only to game AI programmers, but to the game community at-large.