Architecture Format

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(Give a short, 1-2 sentence description of the architecture.)



(When did this architecture come about? Was it in response to a shortcoming? Has it fallen out of favor?)


(Give a more detailed description than the summary above.)

Usage Example

(Give a brief example of how this architecture looks in practice.)

Typical Uses

(Give a list of practical examples of things this architecture may be called upon to do in a game AI environment.)

Similar Architectures

(What are similar architectures to this? Link them appropriately.)

Games That Use This Architecture

(This will be turned into a templated list in the future)

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